Information
Name: "Transporters"
Author: stellate
Rating: 56/56
Created at: Sat Mar 25 2023
SURVIVAL DIFFICULTY: Class 0
🔶 Safe
🔶 Secure
🔶 Devoid of Entities
Description

A photo of a Transporter in an as of yet unidentified level.
Entity 13, also known as Transporters and Grabbers, are floating silhouetted humanoids known for snatching and teleporting wanderers and other entities seemingly at random.
Behaviours
These entities float in random spots, staring at random spots of the environment. If a wanderer attracts the attention of a Transporter1 it will turn to stare and begin to hover towards them, quickly gaining in speed until it reaches the wanderer. The Transporter will then lift the wanderer up by their hands and no-clip seamlessly into the nearest wall. One of two things will happen afterwards: either a swift death2. Or, the person will be dragged through a void and land in seemingly random levels with varying safety.
It is not recommended attempt contact with a Transporter due to their possibly fatal no-clips unless in mortal danger.
Biology
Transporters are humanoid entities with completely light absorbing skin, making them completely pitch black even in brightly lit environments. The only exception is a singular eye, which are humanoid and have similarly pitch black pupil like the rest of their body. They lack legs or a pelvis and constantly float 1.5 meters above the ground. Their pitch black body makes discerning more details of their biology difficult.
All Transporters wear long black coats and black pork pie hats with large, wide brims. Their coats often drag across the floor, leading to some tears/fraying and grime around the bottom edges.
Discovery
Entity 13 was discovered by an unaligned wanderer when they watched a person being taken by a Transporter in Level 131. As of writing this document, this encounter and another experience of a M.E.G. Operative are the only fully recorded encounter with Transporters, with other accounts only being hear-say and rumours.
Do's and Don'ts
Do's:
Don'ts:
NOTE FROM ARCHIVIST WHISKEY: It’s a Scrawling tape. No idea if it’ll actually be useful for learnin purposes, but orders are orders. You know it's a gamble with this guy. I cut it for shortness, so yer welcome.
Scrawling: -So, that’s how I figured out that damn barista was stealing those tips! Cheeky bastard, but I can understand the grind. Anyways, it looks like I’m stuck back in these tunnels. Y’know, there's so many of these dang places, I really can’t keep track-
Scrawling: I mean like, it’s not like the underworld was infinitely more expensive than any one person could know, right? That the chances of getting out are…
Scrawling: [Deep Sigh] Alright, that’s enough of that. It’s gotta be these tunnels… Maybe they're messing with my head. Keep it in the game, you old fart! Just gotta keep going and-
Scrawling: Wait, there's some guy here. Real shady guy, neighbourhood watch sign-looking fella. Dunno’ if he’s one of them beasts, but lemme just…
[The sound of cautious footsteps as Scrawling approaches.]
Scrawling: Wait a minute, where are your-
Scrawling: LeGS- OH FUCK-
[Scrawling bleeps expletives as the jarring telltale noise of no-clipping is heard.]
[For about four minutes, Scrawlings’ screams and wind noise is picked up by the recorder. It abruptly stops with a thud of the cassette recorder and Scrawling himself.]
[Scrawling’s breathing can be heard as the ambience and calls of parrot-like entities is heard. New level is presumed to be Level 712.]
Scrawling: [In between breaths] What… The hell was that? That… Thing just grabbed me and threw me out here…
[Pause.]
Scrawling: …Well, at least I'm outside now. Or I guess whatever’s close enough to it.
[Tape segment ends here.]
Interviewer: M.E.G. Operative Amos "Rust" Jackson
Interviewee: Anonymous Level 11 Denizen
Interviewee: You know how weird it is that landlords exist on Level 11? I mean, there is literally infinite living spaces and yet still people think “oh, I’m gonna be scummy and be a land parasite in a LITERAL HELLSCAPE”. What are you even hoarding that counts as wealth, huh? Almond Water? Bitch, there are levels solely composed of that shit! And speaking of Almond Water, why does it heal people?? It’s almond! That nutty fucker ain’t doing shit to me besides give me rashes everywhere and yet its the fucking Tylenol and gold standard of this sh-
Operative Rust: [Loudly Sighs] Can we please get back on topic? The entity encounter?
Interviewee: Well clearly you haven’t been listening to my vital subametaphors3 but if you need me to spell it out with you, then fine.
Operative Rust: Mhm.
Interviewee: There’s this level. I call it the disco car park; I dunno what your group calls it. You know how finicky Level 11 is, step on a gutter and you end up in a gross sewers and then collapse into a car park. Vile, absolutely no continuity or theme! They’re just throwing levels at each other… Who or whatever they would be. Anyways, I'm looking for a way out… And there’s these guys.
Interviewee: Y’know those shitty animated PSA’s from the 80’s? Imagine them trench-coated shadows, give them fuck off wide brimmed hats and threw them into a car lot, and there you go. Floating too, didn’t see their legs. The usual bullshit.
Interviewee: And there’s a lot of 'em! All circled together like they’re summoning Satan together, making these, uh, gang signs- no, ritual hand gestures at each other. Looking back, it wouldn't surprise me if they were satanic or some shit like that. You know how it is here.
Operative Rust: …Gang signs?
Interviewee: I don’t fucking know man. But you know what you do when you see that shit?
Interviewee: You fucking run come hell or high water! So that’s exactly what I did! That alerted the horde though, so one of them started floating towards me… You should know the rest, if you’re asking me.
Operative Rust: Yeah, let’s say that.
Interviewee: Threw me right back into my shitty apartment in 11. By the way, I’m low on rent this month. Do you have any spare almond water on you?
NOTE FROM OPERATIVE POPPY: This conversation was originally recorded in ASL4and has been transcribed into written word by myself.
Operative Poppy: So, how exactly did you encounter Entity 13?
Interviewee: I was in an empty skyscraper in Level 11. I was looking for a place to set up a base. I saw a Grabber looking out the window, but didn’t know they were an entity. Glass floor, didn’t want to look down. Nerves, you know? The sun was bright and in front of it, so I assumed it was naturally shadowed.
Interviewee: I must've made a noise because it turned around suddenly. It wasn't the sun.
Interviewee: I decided to sign a greeting, figured it was best to be polite before I died. It got visibly excited and began rapidly signing… It was a bit hard to see it with all the shadow, but we managed.
Operative Poppy: Fascinating! What was it like?
Interviewee: It had a very broken way of signing. Used both ASL and BSL5 in a strange hybrid of both. I only know ASL, so it was difficult to follow. But I got the general message.
Operative Poppy: And that message was?
Interviewee: “People carry service.” Didn’t take up the offer, figured I was safest here, in 11. It seemed… Disappointed. Slouched shoulders and such. Turned back around and continued to stare out the window… I left soon after. Is this what you wanted to know?
Operative Poppy: Yes, it was. Thank you.
Postscript:
This is huge! We otta' make an entirely new page fer this!! - Archivist Whiskey
Agreed. The old revision has needed reformatting for a while, especially with this new information. I'd be happy to work on such project when need arises. - Dr. Bierre
Entity Designation: 13
Habitat: Indoor levels and interiors of buildings
Description

A sketch of a Transporter6.
Entity 13, also known as Transporters and Grabbers, are floating silhouetted humanoids known for ferrying wanderers and entities across the Backrooms.
Behaviours
These entities float in random spots, staring at random spots of the environment. Their attention can be drawn towards a wanderer via visual or auditory contact. Once contacted, they will turn to stare and will attempt communication via sign language or by directing attention towards a sign reading “Taxi Service” in a variety of languages.
Expressing agreement via nodding or thumbs up will cause the Transporter to grab the wanderer with their hands and swiftly no-clip into the nearest wall. Transporters seem to travel through an as of yet unknown level only accessible by the entity itself. After a variable amount of time (3~5 minutes) Transporters will then drop off the wanderer into a level of their choosing expressed before agreeing to the Transporter’s service. If they do not make these prior arrangements, the entity will bring them to a random level with a Survival Difficulty Class of 3 or below.
Biology
Transporters are humanoid entities with completely light absorbing skin, making them completely pitch black even in brightly lit environments. The only exception is a singular eye, which are humanoid and have similarly pitch black pupils like the rest of their body. They lack legs or a pelvis and constantly float 1.5 meters above the ground. Their arms in contrast are extremely long at 3 meters with 4 joints and long, multi-jointed fingers with at least 7 segments. Transporters seem to have the unique ability to voluntarily "grow" more arm and finger segments at will. This ability is poorly understood.
All Transporters wear long black coats and black pork pie hats with large, wide brims. These hats have a yellow and black checkered band wrapped around the centre. Their coats often drag across the floor, leading to some tears/fraying and grime around the bottom edges.
Discovery
Entity 13 was discovered by an unaligned wanderer when they watched a person being taken by a Transporter in Level 131. As of writing this document, at least 20 wander experiences with Transporters have proven their honesty and safety as a means of travel across the Backrooms.
Interview Log:
Note: We talked in the combined sign these entities use. I have since transcribed the conversation into written word. - Dr. Bierre
Dr. Bierre: We still have a few questions. Is it alright if I ask?
Transporter: Yes Will Can. Yes Yes Will.
Dr. Bierre: Alright. First question, why did it take so long to establish contact?
Transporter: Thought Understood Signal. Given Yes Noise Good Welcome Move. Move
Transporter: Old Understood Given Direction Taught Hello Wave Grab Move Move
Dr. Bierre: And about your level? What is it and why is it so dark?
Transporter: Maze Water Dark Dark Marble Void Sky. Home Friend. Safe Not Us Only Safe
Transporter: Dark Dark. Can Not Pay Too Big Infinite Bill Infinite Cost. Price Dark Safe
Dr Bierre: And the “Taxi Service” sign? Why did you start carrying them around?
Transporter: Yes See Hello Yes Taxi Hi Move Ideal Move Move. Happy Friends Understand