Information
Cube gel, the material that composes Level 223.
Name: "Gelatinous"
Author: KeenestGreen
Rating: 27/29
Created at: Wed Feb 01 2023
SURVIVAL DIFFICULTY: Class š¤
š¶ Safe
š¶ Unsecure
š¶ Minimal Entity Count
Level 223 is the 224th Level of the Backrooms.
This level is a large gelatinous cube suspended mid-air.
Description
An image of Level 223 from a distance, blurred from the process of clipping out of the level.
Level 223 is a translucent block composed almost entirely of gel. The level is approximately six hundred meters in diameter, and several cuboid air pockets can be found submerged throughout its interior. Subsistence on this level for an extended period of time has been deemed so far to be impossible.
Submerged in the level, only a few objects and entity types can be found. The entities excavated include Clumps and several Reviooks ā all of which appear to be in a sort of dormant state, attacking only when fully released from the gel. The documented items that have been recovered consist of keys, books (in poor condition), coffee mugs, empty plastic bottles, and an assortment of miscellaneous plastic waste.
The area around Level 223 has the appearance of a cloudy sky. The clouds are situated both above and below the cube. There is no day/night cycle or weather patterns, although the sky has been documented to change colors. It can take on the appearance of a sunset, a sunrise, and multiple shades of blue and green.
Dubbed ācube gelā (colloquially referred to as simply āgelā), the composition of the substance that makes up Level 223 is currently unidentified. It has no nutritional value or beneficial properties. It has been confirmed to be non-toxic.
Cube gel is a non-Newtonian fluid, and its viscosity increases with applied stress. Any object or entity that stays in place while placing its weight on the gel will be inevitably absorbed. As long as the individual moves quickly and provides enough force with each step to cause the fluid to become thick, they will be able to stay on the surface.
Bases, Communities, and Outposts
There are no bases, communities, or outposts on šhis lš¦š·el. š§oš evšr, thĶŖįµ
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ļ½°ļ¾en File: hartley-messaļ¾ļ½“.mp3
[A manās voice begins talking.]
Unknown: āIt took forever to find the right entry to say this in. God, what a pain in the ass⦠[static] ā¦gotta make this database simpler.ā
[Pause. The man coughs.]
Unknown: āOkay. Hey, Iām Hartley.ā
Hartley: āThe folks who contribute to the database have a philosophy, right? They⦠damn, Iām not sure how to start this. You want to find out more about this place. You want to keep people safe, and youāll do anything to achieve that. I get that! I really do! I swear, I care. Iām only human.ā
[He sighs.]
Hartley: āAnd thatās exactly why I canāt let myself focus on the greater good here; itās because of him. If you see him, youāll think he canāt be fixed. The others, they werenāt safe with him ā if theyād been the ones trying, he would have been beyond saving! But I knew he was in there still, and I found him, and he hasnāt killed me yet.ā
[Hartley laughs hoarsely.]
Hartley: āI canāt let him out. Partly for everyone elseās safety, but mostly for his. Heās all that matters to me right now. Iām trying to fix him. Like, uh, rehab.ā
[Pause.]
Hartley: āAnyways. Weāre here, in the emptiest place we could find. Itās, uh.ā
[Pause, sound of fingers snapping wetly.]
Hartley: āLevel 223, thatās it. Iāve been trying to find somewhere else, but I donāt know what heāll do if they find us. I canāt trust him the way I want to. Every day, though, we sink in a little deeper. Into this situation, into this⦠isolation, into this place. Iāll wake up, knee-deep in it. Itāsā in my hair, in my ears, under my fingernails. God.ā
[Pause.]
Hartley: āSo this is my demand, I guess. Please leave us alone. I know, Iāve lost my shit if Iām actually planning on staying with him and doing this by myself andā Iāve heard it all. Look, the only reason Iām even putting this here is because I think weāll be leaving soon. Just have to say it while I can.ā
[His voice falters.]
Hartley: āā¦sorry, this is kinda a lot. Christ, I hope this file goes through.ā
[A muffled screech sounds in the background. It doesnāt sound human; the sound is rough and warbling, almost painful to the ear.]
Hartley [shouting]: āOkay, Jas, Iāll be in there in a minute!ā
Hartley: āHe was trapped, and desperate, and half out of his mind, and no matter what happened, itās not his fault. Itās not his fault that heās like this! Heās getting better, I promise, just give him-ā
[Jas shrieks again.]
Hartley: āā¦time.ā
File playback complete. Replay?
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Hey, this is Hartley again
I may have fucked up the data when I put my audio file in.
Iām trying to fix it; give me a moment.
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There are no bases, communities, or outposts
Entrļ¾č»£e
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Thereās a couple ways to get in. I had Jasper by the arm and we tripped into a ditch in
Never mind. Probably shouldnāt share that for our safety haha
Waiting for this entry to relĻad
Iāll talk as I wait.
Donāt know if anyoneās even actually seeing this, anyways.
We keep getting transmissions. Cries for help on distant levels, radio check-ins on a frequency we shouldnāt be able to reach.
Yesteɾdαy, I heaɾd someone die. They screaɱed oĻ
t α name: a friend, or a family membeɾ, or maybe a lover, αnd ÉÆent silent. There was nothing I could do but listen. I didnāt know their name, or where they were, or what killed them, jĻ
st the name of whoever theyād thought of in their final moments.
It was intimate, in a way. A total stranger, their last words ringing in my ears. For all I know, I was the only one to hear them.
I try to keep my transmitter on. My signal can never reach far enough to respond, so no one knows Iām listening.
I donāt want anyone to be unheard. Even if thereās nothing I can do to help them,
No one deserves to die alone.
he didnāt.
I wondered for a while if I was the only one who knew about this. It couldnāt be possible, right? Over the time Iāve spent here, thereās been a couple stray visitors.
I think itās the level, or whatever itās made out of. Something about it allows you to receive messages from just about anywhere. Iāve been testing it out in my free time.
Depending on the distance of the broadcasting location and the quality of the original transmission, the clarity of the audio seems to be able to go from completely unintelligible to crystal-clear. And itās there. Itās actually there, a human voice, reaching out from god knows how many thousands of un-linear miles away.
Back home, Iād call this some kind of scientific breakthrough, but itās not, not really. Science doesnāt always follow the rules in this place.
I got your transmission, V. The answer is no.
ā¦
Okay, I think Iāve fixed the issue.
Try now and see if it works.
Bases, Communities, and Outposts
Another image of Level 223 from afar.
There are no bases, communities, or outposts on this level.
Not really. I see a couple people going in and out, pretty often.
I mean, Jasper and I are here. Weāve been here for weeks? Or months?
I can be hļ½³nest in this, rigš© t?_
Itās a little terrifying.
No matter how long Iām here nothing ever cɦanÉ¢eÖ.
And sĻɱetimes I think Iāve made a bɾeakthroĻ
É h with him. That heās himself. That he knows me.
He has to.
One day, he reached out. He touchŃd my face with his hand and he looked at me, really looked at me.
I miss the way things were more than anything. Itās never going to go back to how it was.
Entrances And Exits
Entrances
Sorry, no. Redacted for our safety.
No-clipping into one of the aquariums in Level 43 will place you inside an air pocket located in a lower corner of the level. Closing your eyes and submerging yourself in a fountain in Level 11 will occasionally lead you to find yourself in this level. Climbing to any of the upper windows in Level 105 and pressing yourself through the stained glass is also a confirmed method of entry.
Exits
Sinking all the way through the cube will transport the wanderer into one of a collection of levels. Leaving consistently through the same spot will, more often than not, lead to the same level. This method is consistent but risky; entities submerged in the gel may attack. In addition, wanderers may not be able to hold their breath long enough to exit the level.
We can leave anytime, but I can't take Jasper until heās healed.
I see you now.
Ha! Thatās funny.
Finally, this time Iām the one talking,
and I know youāre there.
Arenāt you? I see your cursor hovering over the page.
Iāll have you help me out, if you donāt mind. Itās the least you can do.
Tell the others about us. Tell them not to go near him.
Thanks for your help ā Hartley
Author: KeenestGreen