Information
Name: "Blank Space" (Trimmed; Open for Rewrite)
Author: Greggita Mahayfaio
Rating: 45/63
Created at: Fri Nov 27 2020
SURVIVAL DIFFICULTY: N/A
🔶 Non-Existent
🔶 Devoid of Matter
🔶 Unfit for Life
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Level 600 is the 601st Level of the Backrooms. It was discovered on 26/11/20
Level 600 is an empty Level. It is impossible to find and access, and has been dubbed a "blank space."
Description

A picture of the mountains and roads.

A city centre.
Level 600 is a non-area. it's non-enterable, and is a space made of absolutely nothing in between Level 599 and Level 601. It's impossible to enter or leave, and its existence has only be found through experiments.
Scene-01.1 is an A-Ranked Scene of the DevRooms, it was discovered on 31/8/1987.
Scene-01.1 is a vast array of cities, interconnected with roads that travel through a vast mountainous landscape
Layout and Effects
Scene-01.1 is comprised of two main areas, large bustling cities that bear similarities to Scene-01.2, and large expanses of mountainous woodlands that separate the cities. The cities are devoid of entities, with the only exception being the sapient cars that drive on their own accord. They possess no human-like qualities and only drive along the roads in a peaceful fashion, and follow all road-safety laws.
Although the insides of buildings bear resemblance to existing structures in The Real World, they're all unfurnished and empty. Although various inhabitants have brought in furniture from other Scenes and have been setting up homes here, many of the buildings are still empty. The occasional room has been shown to display Non-Euclidian properties. These rooms are clearly signposted to be Non-Euclidian and possess no dangers when entering them.
The forests of Scene-01.1 take place along mountainous landscapes, the forests are thick with trees, but sport no wildlife or insects. Rivers can be found inside the forests, but they all have no start or end. The rivers never form rapids and are considered to be safe for swimming and drinking.
The roads follow no direct pathways and will wind around the mountains and landscape randomly. One can oftentimes find simple concrete supported bridges that span many miles, going from one mountain peak to another. The Car Entities can also be found here, but they're less common in the forests.
Recorded Civilisations
Leaders-Outpost - City Livers
Scene-01.1 Residents
Scene-01.1 Campers
Access and Egress
How To Enter
Scene-01.1 can be accessed from Scene-01.5 by no-clipping through any of the trees in the Scene. Alternatively, in Scene-00.8 you can find artwork that looks to be of a postcard, touching this in any way will transport you to Scene-01.1. However, it also is known that you can end up Scene-01.1 when entering The DevRooms from The Real World. Hence why so many people reside and end up here.
How To Leave
In Scene-01.1, there are plentiful exits to Scene-01.2 in the cities and Scene-01.5 as well as Scene-01.4 from the forests.
[The fuck?? This dumb page is here too?? If this is someone just pranking us, haha. But seriously, stop]
Bases, Outposts and Communities
There are no known bases, outposts or communities on this level.
[So, I finally got a reply to someone over my messages, finally. Someone thinks that the two Secret Levels we found are the remains of that old article that just appeared on these pages. He says that the Level broke and just "fell from the Level list" or something. Makes sense I guess. But I still want to know who put this on the system, this shit wasn't here like two weeks ago for fucks sake. Still, I'll believe Josh. I haven't got anything else to believe.]
Entrances And Exits
Entrances
There is no known way to get to this level due to the fact that any entrances lead to either Level 812 or Level 910.
Exits
There is no known way to leave this level for now.
[we decided to investigate Melody's claims, and we found.. something. Right now this is the only intact memory in that Memory Jar, but it's certainly something. We'll keep this information classified for now, purely for the good of the people, but just follow this hyperlink to what was found in the http://www.meg-archive-memory-jar-writeup-880.com
Scene-01.1 part zero.
written by Greggita Mahayfaio (:0 and edited by
TheBoxOfFun